
David Laurentson
Laurentson INC StructureDamage
40
|
Posted - 2013.02.21 22:06:00 -
[1] - Quote
Malcanis wrote:Orisa Medeem wrote:Malcanis wrote:Indahmawar Fazmarai wrote:After re-reading the devblog, I am reasonably positive that the new system is way too complex and will disengage potential voters trying to understand what are they doing or why.  Hell, i'm not even sure to vote albeit I did the two last elections as i'm still not sure on what are supposed to be the potential consequences of ranking the candidates. Does it matter hwo I rank them? It's better to vote just one guy or should I vote two or more just in case? What happens with all the votes I don't give (i.e, I have 14 votes, what if I only give 4? Why should i be less represented that someone who uses all his 14 votes?)  This basically sums up my questions. Should I just vote for me and get 14x the benefit of spreading my vote, or should I vote for 14 people and hope they reciprocate? I believe, as these two comments give plenty of evidence, that a lot of people will erroneous think they are giving a separate vote for each candidate they choose, while in reality they only have one vote (per account). The vote will go for their top-most choice, in case said candidate receive enough votes to be elected. Failing that, the vote is transferred to their second choice, if that candidate can be elected, so on, so on. But in no moment one vote is added to more than one candidate. Oh so its that system. Well in that case: bloc CSM it is then. Instead of "wasting" their votes on spending more than enough to get their guy elected, they can efficiently make sure that as many of their guys get elected as they have votes to achieve. Basically it will automatically perfectly co-ordinate bloc voting. Hilarious.
How?
If they tell their coalition members to vote for dudes A-N in a random order, and they'd exactly split their vote between all 14. This guarantees nothing in particular.
I mean, they could probably do that with fewer candidates, but then that's not any more effective than the old system, where they just co-ordinated who voted for who. Hell, you'd do it the same way, just generate 6 mailing lists from your alliance rosters, giving randomly selected dudes to vote for.
I admit, I have not spent long thinking about this, but that's the closest I've gotten to a scenario for gaming the system. |